Retro gamers have long shared fond memories of Mortal Kombat—brutal battles, iconic characters, and surprise voices popping up mid-fight. But a curious Mandela Effect has emerged from the arcade haze: many players remember a strange little pop-up voice saying “Whoopsie!” after an uppercut. The catch? That’s not what the game says—it actually says “Toasty!”
Let’s break this one down.
Memory: “Whoopsie!”
If you grew up in the ’90s or spent time with Mortal Kombat in the arcades, you might recall a tiny head appearing in the corner after a perfectly timed uppercut, along with a high-pitched, comedic “Whoopsie!” shout. The phrase was funny, weird, and stuck in players’ heads for decades. It felt like a quirky developer Easter egg, and for many, “Whoopsie!” was the soundbite that made Mortal Kombat even more memorable.
People even repeated it with friends. It became part of the game’s culture—until they revisited the game years later.
Reality: “Toasty!”
In reality, the character popping up is Dan Forden, a Mortal Kombat sound designer and composer. And what he says is not “Whoopsie” but “Toasty!”—a joke originating behind the scenes during development.
Forden’s head appears in the corner of the screen, saying “Toasty!” in a falsetto voice when a particularly well-executed uppercut or combo happens (especially in Mortal Kombat II). It became an Easter egg and running gag across the series, even triggering hidden menus or secrets if players pressed the right button fast enough.
Me and my peoples been playing Mortal Kombat for 20 years (since Sega Genesis days 😂🤣🤣) and I’m just now finding out that white buddy who pops up offscreen be saying “toasty” not, “whoopsie” 🤦🏽♂️
— REALTALK🇯🇲 (@realtalk_718) August 5, 2024
I was today years old when I found out the mortal Kombat taunt is " TOASTY"
— SS Maurisha McSavage (@MaurishaMcSavvy) May 7, 2021
And not "whoopsie"
I
AM
DISTRAUGHT
I'm slick disappointed that the guy who popped out at the corner of the screen in #MortalKombat (Dan Forden) was not saying "Whoopsie" but instead "Toasty" my childhood has been a lie.
— Reggie (@i_am_reggie) April 23, 2021
I haven’t been right ever since I found out the guy from Mortal Kombat says “Toasty” and not “Whoopsie” ☹️
— Nick Banks (@Mr_Bankshot_) March 16, 2022
Whoa whoa whoa. That Easter Egg in Mortal Kombat when the guy says "whoopsie" is actually him saying toasty? What in the mother fuck?
— MacGyver (@MattLorenzo) June 15, 2018
It only took 22 years for me to figure out that “whoopsie” in Mortal Kombat is actually “toasty”.
— ceaz (@SaiyanCeaz) May 1, 2018
So all this time on Mortal Kombat, this dude was saying "Toasty!" & not "Whoopsie!" ? 😩 pic.twitter.com/2a2T6jV6AS
— Maybe: Gary 👀 (@ResultsMayGARY) July 9, 2016
I always thought the dude who pops on the screen in mortal kombat was saying whoopsie but dawg is really saying toasty.
— KoolMoeeDee (@SmoothMacadamia) January 26, 2014
Did you know that guy that popped up on Mortal Kombat said #Toasty ….not whoopsie…#WTF
— DJ Ugh (@AlwaysUgh) January 4, 2014
all my life I've been thinking the mortal kombat guy said "whoopsie" when it's "toasty" 😳😱
— uɐɥʇɐuoɾ (@MVCHINEGUNFUNK) February 9, 2013
That feeling you get when Dan Forden from Mortal Kombat pops out and says "whoopsie!" after a good uppercut>> lmfao @LongLive_Wayne #MK3
— Vince LaSalle (@Keemosabe_22) March 21, 2013
Why the Mix-Up?
The phrase “Toasty!” is deliberately odd and sounds close to “Whoopsie!” in its delivery. With arcade speakers, background noise, and the fast pace of the game, it’s easy to understand how players could mishear it.
But what’s fascinating is just how many people remember it being “Whoopsie!” so clearly, with absolute certainty—even repeating it themselves for years.
This isn’t just mishearing a word. This is a memory so widespread and vivid that it becomes a textbook example of the Mandela Effect.
Conclusion
Whether you remember “Toasty” or swear it was “Whoopsie,” you’re not alone. The Mortal Kombat voice clip is yet another small but meaningful Mandela Effect—one that makes us question how reality, memory, and media interact.
Next time you land a solid uppercut, ask yourself: what do you hear?